Clint is a CG build and image finaling expert for high end feature films, episodics, and animation, with a history of delivering award winning material while also forwarding global studio toolsets and methodologies. In his free time he is an avid camera user, traditional artist, cinephile, and coffee drinker.

 

 
 
 

Hi! Clint here. I grew up in Oswego, a rural town in Southeast Kansas. For over a decade I was a Scout, spending my seasons hiking with my dog and friends through the woods and fields near my home, as well as fishing and camping. My development was heavily influenced by film, anime, music, art, and video games. From an early age, I enjoyed drawing manga characters, playing various musical instruments, and experimenting with cameras. Over time, these interests evolved into formal studies in oil painting, color grading, art direction, cinematography, and ultimately, visual effects. My appreciation for these diverse mediums, particularly my affinity for light, led me to specialize in the multi-disciplinary look development of CG imagery for film, television, and animation. I have had the pleasure of working on a wide variety of award winning projects, carrying out the creation of CG imagery from concept to completion at the world's leading studios.

Favorite games: The Legend of Zelda: Ocarina of Time and Halo 2. Film: Princess Mononoke. Music: The Eddie Higgins Trio